From: Matan Ziv-Av (matan@svgalib.org)
Date: Sat 04 Dec 1999 - 21:44:19 IST
Hi, Jay > gl_bcircle() is the Bresenham algorithm contributed by Chris Atenasio, > which can be filled or unfilled. It looks good in 320 x 200, which is why > I think it's worthwhile. Keep in mind that WIDTH and HEIGHT are defined > internally by vgagl. Are they defined to the width and height of the current mode? I don't know much about gl, but I think you can have a virtual context 100x100, and then copy it to a 640x480 actual screen. So, will the aspect ration used will be 640:480, or 100:100? and if 100x100 will be used, maybe it's better to have them as parameters to the function? -- Matan Ziv-Av. matan@svgalib.org
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