From: Stephen Gibson (Stephen.Gibson@anu.edu.au)
Date: Thu 01 Jun 2000 - 01:54:24 IDT
man vgagl states:
"The virtual screen can now be copied to the physical
screen as follows:
gl_copyscreen(&physicalscreen);
Note that with a virtual screen in system memory, it is
possible to add fast X-Window support to a program, using
MITSHM to copy the framebuffer to the screen window."
What is MITSHM (shared memory?) and how is the mapping to X achieved?
Thanks,
Steve.
--
Stephen T. Gibson |
UV Physics Unit |
Research School of Physical | Email : Stephen.Gibson@anu.edu.au
Sciences and Engineering | URL :
http://rsphysse.anu.edu.au/AMPL/uvphys
Australian National University | Phone : +61 2 6249 2296
Canberra ACT 0200, Australia | FAX : +61 2 6249 0390
This archive was generated by hypermail 2.1.4 : Wed 21 Jan 2004 - 22:10:23 IST