From: Gottlieb, Chris (cpg) (cpg@sequent.com)
Date: Thu 13 Jul 2000 - 19:01:13 IDT
Hi,
I am wondering if you could shed some light onto a tetris game programming
problem that I am experiencing.
Using svgalib I have the following program loop:-
drawScreen();
int count = 0;
if(count > 19){
shiftTetrisBlocks();
count = 0;
}
for(;;){
drawScreen();
lookForUserEvents();
usleep(50000);
count++;
}
Just wondering if you could see a problem in this logic. The keys respond as
they should but I cannot get program to draw stuff onto the screen. Any
ideas? if the logic looks ok, then how can i debug svga programs?
thanks,
Chris Gottlieb
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