From: Ryan Rubley (rubleyr@csis.gvsu.edu)
Date: Tue 30 Jan 2001 - 02:48:25 IST
On Mon, 29 Jan 2001, Russell Marks wrote: > Ryan Rubley <rubleyr@csis.gvsu.edu> wrote: > > > I just now put together a quicky 400x300x256 mode-X driver that works > > great with Quake2, and would like to submit this to svgalib, however it > > would require two tiny changes to each existing driver (where they check > > for <640x480x256||hercules mode to pass thru to the vga driver) > > Just a thought - if Matan gives the go-ahead for new mode-X modes, can > I put a word in for 320x480? It'd be handy when you're stuck with > generic VGA, and just the other day someone mailed me wondering why > pictures were vertically stretched in zgv for them (due to 360x480's > funny aspect ratio). > > -Rus. > well if everybody wants, we can stick a few other modes in there just for the fun of it :) 256x256 360x360 320x175 320x350 320x480 360x175 360x200 360x240 360x350 360x400 400x300 there are endless possibilities There is even 320x600 that can emulate 18bit color 320x200 with 192 of the palette entries being shades of sole Red, Green, or Blue. Every third line being dedicated to each different color. That could be neat to support 320x200x32K and 320x200x64K on standard VGA with some tricks .. ------------------------------------------------------------------ Unsubscribe: To: listbot@svgalib.org Body: unsubscribe linux-svgalib
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