From: Russell Marks (russell.marks@ntlworld.com)
Date: Tue 30 Jan 2001 - 16:48:00 IST
Matan Ziv-Av <matan@svgalib.org> wrote:
> On Mon, 29 Jan 2001, Russell Marks wrote:
>
[Ryan Rubley <rubleyr@csis.gvsu.edu> wrote:]
> > > I just now put together a quicky 400x300x256 mode-X driver that works
> > > great with Quake2, and would like to submit this to svgalib, however it
> > > would require two tiny changes to each existing driver (where they check
> > > for <640x480x256||hercules mode to pass thru to the vga driver)
> >
> > Just a thought - if Matan gives the go-ahead for new mode-X modes, can
> > I put a word in for 320x480? It'd be handy when you're stuck with
> > generic VGA, and just the otherday someone mailed me wondering why
> > pictures were vertically stretched in zgv for them (due to 360x480's
> > funny aspect ratio).
>
> No problem, just send to me a patch (which needs to fix all drivers).
Since you're replying to me, I should probably point out that I wasn't
particularly intending to add 320x480 mode-X myself :-), I just
thought it seemed like a good idea if we were adding other such modes.
(It seems I included a patch to add such a mode to svgalib [1] with a
very early zgv, but I can't seem to find that now. Maybe I changed my
mind about including it, and forgot to update the change log. Oh
well.)
-Rus.
[1] Or perhaps VGAlib. It was a *long* time ago. :-)
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